Hiển thị các bài đăng có nhãn Computer Graphics. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn Computer Graphics. Hiển thị tất cả bài đăng

Chủ Nhật, 30 tháng 8, 2009

Jurassic Park Set Visit

In 1992, when I was in the middle of a booksigning in LA, a guy said came up to me and said, “Hey, if you’re not doing anything tonight, do you want to check out the set for Jurassic Park?”


His name, it turns out, was Mike Trcic, one of the hottest creature sculptors in the business. He worked at Stan Winston Studio and helped develop the look of the animatronic T.rex that attacks the car in the rainy night sequence.

When we arrived on set, the night crew was wielding blow driers on the inert dinosaur, trying to dry out the heavy water that the foam rubber skin had absorbed from the rain machines.

The T.rexes didn’t have legs. The bodies rested on sophisticated (and potentially dangerous) motion bases that could quickly move the upper body around. The feet were built as separate pieces used for close-ups. The digital effects get a lot of credit in Jurassic Park, but the animatronics were equally groundbreaking.

Some of the artists told me that they anticipated that much of the work they were doing would be superceded by CGI. As it turns out, animatronics have held their place in the industry, a necessity for close-ups and interactive shots.
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Thanks, Mike! More about Trcic Studio.
Wiki on Stan Winston.
"How Stuff Works" about the Jurassic Park animatronics, link.
GJ post on interactivity.

Chủ Nhật, 24 tháng 5, 2009

Fedkiw’s Math and Magic

Ron Fedkiw, who works in the computer science department at Stanford University, has helped develop the software to solve a lot of complex 3-D modeling challenges.

How does hair behave when you shake your head, for example? There are complex interactions at the micro and macro levels.

Fedkiw’s analytical process involves math and physics concepts like topology, fluid dynamics, and “robust invertible quasistatic simulations.”


Never since the Renaissance has the field of visual art been exposed to such fresh new thinking that blends so many different disciplines.

For those of us who work in traditional media, the digital work of Fedkiw and his colleagues is a stimulating inspiration, because it helps us understand more about what we’re drawing and painting.
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See a full gallery of Ron Fedkiw’s works here.

The hair was created with the help of Andrew Selle and Michael Lentine
Fire with Jeong-Mo Hong, Tamar Shinar, Duc Nguyen and Henrik Jensen.